



Crystalline Conflict has been a popular new mode of PvP since it’s release, and job adjustments in this mode are scheduled for 6.28.Potency adjustments are on deck for 6.25, and a few more in 6.28. The data the team collects regarding job performance following adjustments is different than than players may be collecting.Yoshida again asks for feedback regarding the staggered release, but so far it looks like this change is preferred and may continue for the next tier.They were concerned crafted gear wouldn’t sell, but the data they collected reflected an increase in crafted gear sales. Feedback has been generally positive regarding the staggered release of the Savage difficulty version, and Yoshida thanks players for providing feedback.Yoshida comments he was surprised that Lahabrea had voice lines during his own play test, and that the game’s recent success contributed to a higher budget for more voice acting, which is typically expensive. Pandaemonium Abyssos was also added in 6.2.Players probably attempted that first before finding the solution. The mechanic where players are snared by hair was difficult to design they wanted to communicate that you should stay inside the circle rather than move out of its perimeter and be tugged into danger.
#Final fantasy xvi age Patch
In Patch 6.2, the trial “Storm’s Crown” featured Barbariccia, but why introduce the Archfiends in this order? Yoshida shares it was mixed up to provide a sense of suspense and wonder about what could be coming next.We’ve summarized the major information below - check it out! Reflecting on Patch 6.2 In the 73rd Letter from the Producer Live broadcast, Final Fantasy XIV director/producer Naoki Yoshida and global community manager Toshio Murouchi revealed new information on Patch 6.25 as well as learning more about the scenario team’s development process and reflecting on the launch of patch 6.2.
